In March, 2010 I graduated from the Graduate School of Global Information and Telecommunication Studies at Waseda University in Tokyo, Japan. View the official summary of my master’s thesis project called Choreography of the Body-Object: A Multi-Media Choreography System Inspired by Butoh-fu here. Or read the thesis in full: Choreography of the Body-Object: A Multi-Media Choreography System Inspired by Butoh-fu.
Choreography of the Body-Object: A Multi-Media Choreography System Inspired by Butoh-fu is a dance and technology research project. In C.O.T.O., dance choreography is generated through a systematic approach by combining two types of motion data: video motion data and human motion data. The concept and design of C.O.T.O. is inspired by Butoh-fu. Butoh-fu is a choreography system developed by Hijikata Tatsumi, the founder of the Japanese dance art which originated in the 1950s called Butoh. In Butoh-fu, movement material is generated from 2-d images although in C.O.T.O. movement material for choreography is extracted from motion data. Similarly to Butoh-fu, choreographic practice in C.O.T.O. involves extracting choreographic objects from images and transferring extracted objects to the body of a dancer. The purpose of C.O.T.O. is to develop a computer-based approach for creating Butoh choreography utilizing motion data.
Thesis presentation slides: